Privacy
Short version: no cookies, no tracking scripts, no ads, no accounts. Here's the long version.
What's stored
- Public match data from Riot's API for any Riot ID that has been looked up - champions, roles, results, and ping counts. This includes the other nine players in those matches, which is what makes percentile comparisons possible. It's the same data anyone can retrieve from Riot's public API.
- Riot IDs and PUUIDs for players in the census, used to link matches to profiles.
- Contact form messages, if you send one: what you wrote, plus any name or reply address you chose to include.
- Standard web server logs (IP, timestamp, page, browser) for security and troubleshooting, kept short-term.
What isn't
- No cookies. Your light/dark preference is stored in your own browser's localStorage and never sent to the server. That's why there's no cookie banner.
- No analytics or advertising scripts, no third-party trackers, no data sold or shared with advertisers.
- No accounts, no passwords, no email lists.
- No private game data. Everything shown comes from Riot's public post-game API - no chat logs, no live-game information.
Riot Games
Ping Census isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. League of Legends © Riot Games, Inc.
Data is retrieved through Riot's public developer API in accordance with their developer policies.